EpiDEMES |
Computer science unplugged is a scientific popularization project initiated in the 1990s by a team of New Zealand researchers. It enables participants to discover the major concepts of computer science, without a computer, through physical activies or the use of physical material, and also to initiate them into the computer science research process. This device, which is currently widely considered by both mediators and teachers, requires an in-depth analysis as a tool for transmitting knowledge. This analysis is currently in its beginning. Through three examples of popularization situations in computer science unplugged, we propose lines of thought based on observations with the perspective of a more complete didactic analysis of these situations and their transposition into classrooms.